ANIMATION / 3D
The 3D-LogP descriptor provides such a representation in the form of a rapidly computable description of the local lipophilicity at points on a user-define.
ANIMATION JOB DESCRIPTION
•Undertake research prior to the commencement of a new project to support future
•project tasks/activities. Create high quality graphical content consistent with the style and vision of the project Be
•able to meet schedules and artistic standards in a professional manner. Create UV map with good layout, use of space and minimal texture distortion. To carry out any other duties as may reasonably be required. Model in-game characters
•with effective use of polygon budget.Undertake additional routine tasks, i.e., optimization of key frames,
•bones/skeleton, morph targets, etc.Check the quality of work prior to submission with the Lead Animator/ Project Manager.
•Ensure animation content created is consistent with the style set out for the characters, cut-scenes, etc. and overall game vision.
SOFTWARE FOR ANIMATION
•Autodesk Maya P. L. E.
•Autodesk AliasStudio
•3D Max
•Lightwave
•Autodesk 3ds Max
COMPANY
•Tinta Creative
•Indahku Studio
•Dalangreka Production
This entry was posted on 12:22 AM
You can follow any responses to this entry through
the RSS 2.0 feed.
You can leave a response,
or trackback from your own site.
0 comments:
Post a Comment